Category: steven johnson

#EnhancedPYP: An Inquiry into the Hokey-Pokey

#EnhancedPYP: An Inquiry into the Hokey-Pokey

Whenever you move to a new school,  you inherit a space that once was someone else’s classroom or office. And as you begin to inhabit this space, you have to rummage through all the “old stuff” that once belonged to another. Some of the remanents of my predecessor were binders full of old Programmes of Inquiries and Unit of Inquiry planners. It was felt like the “PYP Through the Ages” as I combed through the documents.

One of the PYP planners had the title (remember when we used to have titles for our unit planners?): Let’s Do The Hokey-Pokey. I never thought the Hokey-Pokey was that deep. I just about peed my pants reading that. Oh, man, so glad we don’t do that anymore!!

But it’s not just that shift away from titles as topics that has got me thinking about the Primary Year’s Programme’s (PYP) evolution.  What are the “trends” taking place in education in general, and what really needs to be “enhanced” in our schools?

Do we need flexible seating, as much as we need flexible thinking? How can we “enhance” that?what kids remember.png

I don’t think we need Slide Staircases in our hallways and trampolines in every classroom to inspire creativity. I think kids come naturally equipped with curiosity and imagination. Let’s not forget what is behind this trend–that our learners are unique and that there are optimal conditions for them to thrive. It’s about the kids, not the cushions. Let’s enhance our relationships as much as we enhance our school design.

 

Do we need better technology or the more skillful use of it?  How do we enhance that?tech quotes

I don’t think we need to have virtual reality headsets and 3D printers to prepare our students for their tech-infused futures. Yes, we must replace outdated iPads that we can’t update anymore with new ones. We want tech that improves instruction, not impedes it. However, let’s remember what tech does for our learning–we can go further faster in our research skills and do some amazing innovative projects when tech gets involved.  Nevertheless, the trend with more technology in our classrooms is about enhancing student-directed learning and represents democracy in learning. Let’s enhance the student’s voice, choice, and ownership.

What really needs a facelift? It’s educators and our approaches to learning.

I share these 2 examples because I see a lot of schools are making superficial changes in their schools. Or schools that are being built from the ground up with some fantastic designs. The enhancements are not about the fresh paint and fancy bells and whistles. It’s about a shift in our practice. I know that doesn’t look as sexy on marketing brochures but it’s the truth.

And what has started with deleting the word, Title, on our PYP Unit planners is now evolving into something much bigger, much grander than these “school makeovers”. What is truly changing is the US, as we widen this definition to increase agency.

Now put your right foot in….and shake it all about
do the hokey pokey
And Turn ourselves around
That’s what it’s all about

Hard Fun

Hard Fun

You’ll find the future where people are having the most fun.

-Steven Johnson

I’ve been a bit obsessed these days with Steven Johnson and I can’t get the idea of the adjacent possible out of my mind. I’m slow reading his book, Where Good Ideas Come From, savoring his detail of the history of innovation.

And he has a new book out about play: Wonderland: How Play Made the Modern World–now I know what I want for Christmas!!

 

As I consider the parallels between of innovation and education, the big ideas from constructionists seem to be at the intersection of these two fields. Guy Claxton says it best when he answers the question, “when is learning?-when there is disappointment or surprise.” Then the concept of hard fun really becomes foundational when we consider how our classrooms become the petri dish of ideas for the future.

So this notion of challenging and stimulating engagement of a task or project, what I am calling hard fun, has some requirements:

  1. Time in order to think, plan and execute ideas–this seems almost implicit.
  2. Complexity so that students can call upon their prior knowledge and develop interdisciplinary skills.
  3. Intensity so that one gets lost in the idea and has to grapple with the challenges that present themselves in the learning.
  4. Connection, not just between subject areas but with people, as students look to each other and experts for collaboration.
  5. Relevancy, which is not only obvious for the students but also encapsulates the concept of shareability, in that this project or idea can be consumed by a larger audience.

I think if we approach learning more in this way, with a more playful approach to exploring curiosities, innovations might naturally emerge. And I know Steven Johnson would argue that curiosity, not necessity, is the mother of invention.

 

 

 

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